Experience comes from doing the work: chopping, mining, farming, crafting and fighting. Each box needs enough experience of its kind and costs skill points from one shared pool, so choose what to be good at. To get points back, press "Remove a skill" and click a learned box: it gives back every point it cost. The top of a branch goes first. A Master can go on to one of the specialties above it, a tree of its own; they are still to come. Click one to see its trees. Trees marked "To come" are shown as they will be and cannot be learned yet.
Every set of armor and weapons, and what each piece is worth. A number with a band, such as 15 (12–18), is what a piece bought or dropped has, and the floor and ceiling a made one can come out anywhere between. Hover a piece for all it says.
What would you like to see in Scythia, or what would make it better? Every request is read.
Craft a Claim Stone and place it away from the road to claim land. You can build, farm and trade on your own land.
Click an item to equip it, or an equipped item to take it off. Z changes weapon set: what you equip goes into the set in your hands. Clothes are for the look alone: the star beside them shows them over your gear, or not. Drag an item or a part onto the bar at the foot of the screen to give it a number.
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